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// Copyright (C) 2019-2024 Aleo Systems Inc.
// This file is part of the Leo library.
// The Leo library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// The Leo library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with the Leo library. If not, see <https://www.gnu.org/licenses/>.
use crate::DeadCodeEliminator;
use leo_ast::{
AccessExpression,
AssertStatement,
AssertVariant,
AssignStatement,
Block,
ConditionalStatement,
ConsoleStatement,
DefinitionStatement,
Expression,
ExpressionReconstructor,
ExpressionStatement,
IterationStatement,
ReturnStatement,
Statement,
StatementReconstructor,
};
impl StatementReconstructor for DeadCodeEliminator<'_> {
fn reconstruct_assert(&mut self, input: AssertStatement) -> (Statement, Self::AdditionalOutput) {
// Set the `is_necessary` flag.
self.is_necessary = true;
// Visit the statement.
let statement = Statement::Assert(AssertStatement {
variant: match input.variant {
AssertVariant::Assert(expr) => AssertVariant::Assert(self.reconstruct_expression(expr).0),
AssertVariant::AssertEq(left, right) => {
AssertVariant::AssertEq(self.reconstruct_expression(left).0, self.reconstruct_expression(right).0)
}
AssertVariant::AssertNeq(left, right) => {
AssertVariant::AssertNeq(self.reconstruct_expression(left).0, self.reconstruct_expression(right).0)
}
},
span: input.span,
id: input.id,
});
// Unset the `is_necessary` flag.
self.is_necessary = false;
(statement, Default::default())
}
/// Reconstruct an assignment statement by eliminating any dead code.
fn reconstruct_assign(&mut self, input: AssignStatement) -> (Statement, Self::AdditionalOutput) {
// Check the lhs of the assignment to see any of variables are used.
let lhs_is_used = match &input.place {
Expression::Identifier(identifier) => self.used_variables.contains(&identifier.name),
Expression::Tuple(tuple_expression) => tuple_expression
.elements
.iter()
.map(|element| match element {
Expression::Identifier(identifier) => identifier.name,
_ => unreachable!(
"The previous compiler passes guarantee the tuple elements on the lhs are identifiers."
),
})
.any(|symbol| self.used_variables.contains(&symbol)),
_ => unreachable!(
"The previous compiler passes guarantee that `place` is either an identifier or tuple of identifiers."
),
};
match lhs_is_used {
// If the lhs is used, then we return the original statement.
true => {
// Set the `is_necessary` flag.
self.is_necessary = true;
// Visit the statement.
let statement = Statement::Assign(Box::new(AssignStatement {
place: input.place,
value: self.reconstruct_expression(input.value).0,
span: input.span,
id: input.id,
}));
// Unset the `is_necessary` flag.
self.is_necessary = false;
(statement, Default::default())
}
// Otherwise, we can eliminate it.
false => (Statement::dummy(Default::default(), self.node_builder.next_id()), Default::default()),
}
}
/// Reconstructs the statements inside a basic block, eliminating any dead code.
fn reconstruct_block(&mut self, block: Block) -> (Block, Self::AdditionalOutput) {
// Reconstruct each of the statements in reverse.
let mut statements: Vec<Statement> =
block.statements.into_iter().rev().map(|statement| self.reconstruct_statement(statement).0).collect();
// Reverse the direction of `statements`.
statements.reverse();
(Block { statements, span: block.span, id: block.id }, Default::default())
}
/// Flattening removes conditional statements from the program.
fn reconstruct_conditional(&mut self, input: ConditionalStatement) -> (Statement, Self::AdditionalOutput) {
if !self.is_async {
unreachable!("`ConditionalStatement`s should not be in the AST at this phase of compilation.")
} else {
(
Statement::Conditional(ConditionalStatement {
then: self.reconstruct_block(input.then).0,
otherwise: input.otherwise.map(|n| Box::new(self.reconstruct_statement(*n).0)),
condition: {
// Set the `is_necessary` flag.
self.is_necessary = true;
let condition = self.reconstruct_expression(input.condition).0;
// Unset the `is_necessary` flag.
self.is_necessary = false;
condition
},
span: input.span,
id: input.id,
}),
Default::default(),
)
}
}
/// Parsing guarantees that console statements are not present in the program.
fn reconstruct_console(&mut self, _: ConsoleStatement) -> (Statement, Self::AdditionalOutput) {
unreachable!("`ConsoleStatement`s should not be in the AST at this phase of compilation.")
}
/// Static single assignment replaces definition statements with assignment statements.
fn reconstruct_definition(&mut self, _: DefinitionStatement) -> (Statement, Self::AdditionalOutput) {
unreachable!("`DefinitionStatement`s should not exist in the AST at this phase of compilation.")
}
/// Reconstructs expression statements by eliminating any dead code.
fn reconstruct_expression_statement(&mut self, input: ExpressionStatement) -> (Statement, Self::AdditionalOutput) {
match input.expression {
// If the expression is a function call, then we reconstruct it.
// Note that we preserve function calls because they may have side effects.
Expression::Call(expression) => {
// Set the `is_necessary` flag.
self.is_necessary = true;
// Visit the expression.
let statement = Statement::Expression(ExpressionStatement {
expression: self.reconstruct_call(expression).0,
span: input.span,
id: input.id,
});
// Unset the `is_necessary` flag.
self.is_necessary = false;
(statement, Default::default())
}
Expression::Access(AccessExpression::AssociatedFunction(associated_function)) => {
// Visit the expression.
(
Statement::Expression(ExpressionStatement {
expression: self
.reconstruct_access(AccessExpression::AssociatedFunction(associated_function))
.0,
span: input.span,
id: input.id,
}),
Default::default(),
)
}
// Any other expression is dead code, since they do not have side effects.
// Note: array access expressions will have side effects and need to be handled here.
_ => (Statement::dummy(Default::default(), self.node_builder.next_id()), Default::default()),
}
}
/// Loop unrolling unrolls and removes iteration statements from the program.
fn reconstruct_iteration(&mut self, _: IterationStatement) -> (Statement, Self::AdditionalOutput) {
unreachable!("`IterationStatement`s should not be in the AST at this phase of compilation.");
}
fn reconstruct_return(&mut self, input: ReturnStatement) -> (Statement, Self::AdditionalOutput) {
// Set the `is_necessary` flag.
self.is_necessary = true;
// Visit the statement.
let statement = Statement::Return(ReturnStatement {
expression: self.reconstruct_expression(input.expression).0,
span: input.span,
id: input.id,
});
// Unset the `is_necessary` flag.
self.is_necessary = false;
(statement, Default::default())
}
}